Did you survive my move to an updated wordpress getup? No? Well. You wanna hear about something worse? No? Well, joke’s on you then. Because, if you look up in the menu of my website. You can find a link to my first ever public Codeberg Repo. The VOP. It’s a big project. Not sure how I’ll get it done. But it’s there at least. I just figured I’d make it public. I can make it comprehensible later.
Anamorphic distortion – or What Is usually missing from every other simulation of cinemascope?
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I have long been fascinated by the anamorphic image. And no, it’s not the flares, or the oval bokeh, or things as overt as that. For me the biggest fascination has been what these lenses actually do to the image. Because, looking at movies by, for example, Luc Besson in his early days. I noticed that they were distorting in quite a weird way. It’s not really a normal fisheye look. And even though the angle isn’t that wide, it gets a wide feel.
So I set off trying to find out what it was and whether I could replicate it digitally from an image taken with a spherical sensor. I got some answers…
First of all, I’m not the only one with this fascination. Though most people seem to point at Wes Anderson as their inspiration. And most seem to be looking for ways to mitigate that same distortion for effects-work.
This resulted in a lot of testing with an approach that involved shooting in super-wide (8mm Samyang) lens that I then distorted in a rather cumbersome way to keep the fish-eye-like feel while squeezing in the center bit so that it doesn’t look so extreme.
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| The standard crop on a 8 mm lensed image |
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| The result of what I jokingly call MalmScope |
And while this all did give me sort of what I wanted, it mainly only worked well on really wide shots and of those, really only those that had some great fish-eye-distortion in the first place. The result is only the frame-mis-aligned edges away from looking like a forgotten Cinerama Travelogue, but I found myself not really happy with its versatility.
My own fondness for the classic triple-negative wide format aside. I wanted something that worked on a bit longer lenses. And if possible, something that wasn’t based on 3 scale-transforms with an Optics Compensation in the middle. I tried replicating some of it with various kinds of distortion and morph-filters, but none really worked. So I was kind of stuck.
Then I stumbled on an article on NoFilmSchool.com where this fellow called Vashi had been toiling away with the same set of problems. But instead of going for super-wide fish-eyed lenses. He based his method on just mimicking the curvature of the images that Wes Andersons (there he popped up again in this context) favorite lens (Primo 40 anamorphic) produced. Seems he did some simple math. The Primo 40 is 40 mm with 2.0x anamorphic distortion. That means it has twice its width. Something more like a 20mm lens. So using footage from 20mm lenses (taking into account the slight difference in actual negative size of 35mm anamorphic film versus the super 35 esque 16:9 sensor of course) he just did a trial and error to replicate the curvature using various distortion-methods before settling on the Bezier Warp. (I am guessing on his approach though, since I’m not him).
So I downloaded the simple project file myself. Shot some footage with my Tamron 18-270mm lens set at roughly 20mm. Filming mostly myself in my apartment since I don’t have other people here at the moment and the results were quite astonishing.
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| Click Here for the VashiCrops |
Comments
3 responses to “Anamorphic distortion – or What Is usually missing from every other simulation of cinemascope?”
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epic editing..feels like cinematography use panavision primo lenses…nice post..
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How can I use the plug-in premiere pro cc? It is very hard to edit each clip in AE.
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As far as I know there’s no free of charge way to get a warp distort going in Premiere Pro. And this method is sort of based around the Warp Distort effect that is present by default in After Effects. So right now it seems the only way is to edit the flat versions in Premiere and then either:
A: Copy the clips over to AE, put effects on it and then render it so it can be re-imported as a new piece of footage in Premiere
B: Use Dynamic Linking to move the clips over to AE and back again without rendering.I, personally, have a hard time trusting dynamic linking so I usually go with A.
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