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Short Notes:

  • I just wanted to mention that real progress is being made with the VOP. See the latest commits in the develop branch.

    It’ll be merged with Main once I make sure all the features that are in Main has gotten ported to the develop branch. It’s slow but steady… unpayed… work.

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    2026-03-28

  • Did you survive my move to an updated wordpress getup? No? Well. You wanna hear about something worse? No? Well, joke’s on you then. Because, if you look up in the menu of my website. You can find a link to my first ever public Codeberg Repo. The VOP. It’s a big project. Not sure how I’ll get it done. But it’s there at least. I just figured I’d make it public. I can make it comprehensible later.

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    2026-03-02

  • Testing even moar

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    2026-02-21

  • Testing these notes some more.

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    2026-02-21

  • So this here is the notes function of indieweb on wordpress, ey?

    I do wonder how this will look aorund other parts of the site.

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    2026-02-21


Letterboxd:

  • The Prince of Terror, 1989 – ★★½
  • Black Cat, 1991 – ★★★½
  • Braindead, 1992 – ★★★★★
  • Project Hail Mary, 2026 – ★★★★
  • Spinal Tap II: The End Continues, 2025 – ★★★½
  • Savage Streets, 1984 – ★★½
  • McBain, 1991 – ★★★★½
  • The Last War, 1961 – ★★★★
  • Curse, Death & Spirit, 1992 – ★★½
  • Door III, 1996 – ★★★★

About

Like all pages like these. This is where I tell you about myself.

My Name: Johan Malmsten
email:
contact@jmalmsten.com
Telephone-number:
(+46) 070 – 359 67 41
Linked-in:

View Johan Malmsten's LinkedIn profile
View Johan Malmsten’s profile

Bëhance:
behance.net/jmalmsten
Twitter:
@jmalmsten
YouTube:
jmalmsten

 

I grew up in the rural parts of Middle-north-Sweden. My parents took over the farm of my uncle and I learned the crafts of farming and keeping of animals.

I’ve always been fascinated by movies but never really imagined that I would do part in the business myself. So instead, for “gymnasiet” (Swedish High School if I remember correctly) I opted for an education in programming and there I tried to study the art of game-design and creation. I got decent enough grades but there was this nagging feeling. And during a day of reading about the coding-principles of Direct X, being alone in an empty class-room. It clicked. “Who was I kidding?” Yes, programming games was interesting and all. But all I really gravitated towards were the texts about storytelling. “That’s it!”, I said out loud to myself. I’ll drop the pretense. I will pursue filmmaking. And that is what I ended up doing.

After the short mandatory draftee-period I went to university and started doing shorts and working at the local student-Television-networks. I found that the summer before I had practiced overnight-filmmaking with some friends and that experience was extremely useful. I managed to get to a point where I could take the raw video-tapes and produce decent things that would go out on the cable-network. Some were appreciated and some were just crap. But at least I knew I could do it. I learned to take ideas from first thoughts to finished films.

Then came the day when a friend of mine who ended up writing a few episodes of the zombie-reality-spoof “Sista Dokusåpan” contacted me about this one guy who were making his first feature. One thing led to the other. I called the pilot something like “typical amateurish videography” and the guy made contact. Got me in on the production mainly as a camera-assistant. And in the end circumstances made it so that I became the DP while I actually weren’t exactly qualified for it. I didn’t talk to him about my snide remarks on the internet. I’m sure he read them. I just took it as a challenge to “put up or shut up”. Challange accepted.

Outside of the film that was Marianne mentioned above, where I got to work with folk like Thomas Hedengran, Tintin Anderzon, and Peter (friggin’!) Stormare. I also cut my teeth in the world of commercial-productions as an apprentace at Kongro Produktion. A field I did enjoy somewhat but felt very artificially limited. Especially since I saw what we were doing contra the stuff that the americans and japanese were doing. You can only do so many 20 sec slide-shows until you become so bored that you just want to make a series like the SoftBank-Dog just to show people what they could be doing.

Work then dried up a bit as I took a day-job as a support-technician for swedish satellite TV-company ViaSat. That occupied my daytime for 1.5 years and that brings me to about now. I had a stint at shooting stills for a local podcast-show, reworking their website and then it was off to Kramfors for a day-job there at the Swedish Migration-office.

Ever since that day in high-school I haven’t thought that movies isn’t what I want to do. So I do them, I read about them. I blog about them. And I show them in the local arthouse-cinema. I want to make stories in moving pictures. And if you want this too. And you can pay for it. Then don’t hesitate to call  or mail me!

 

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